The Elder Scrolls IV: Shivering Isles cover

The Elder Scrolls IV: Shivering Isles

The Elder Scrolls IV: Oblivion →

Critic score3 critics
First release
Mar 26, 2007
Genres
Role-playing (RPG) · Sandbox, Open world, Fantasy, Historical

In the Shivering Isles expansion, see a world created in Sheogorath's own image, one divided between Mania and Dementia and unlike anything you've experienced in Oblivion.

Also known as The Elder Scrolls 4: Shivering Isles

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The adventure unfolds within the Shivering Isles, a strange and unpredictable realm ruled by Sheogorath, the Daedric Prince of Madness, whose domain is split between the contrasting regions of Mania and Dementia. The player arrives just as a dreaded event known as the Greymarch looms, a recurring cataclysm in which Jyggalag, the Daedric Prince of Order, sweeps across the Isles to annihilate everything Sheogorath has built. Gaining entry through the borderland known as the Fringe, the player must overcome a fearsome guardian called the Gatekeeper before being granted an audience with the mad god himself. Sheogorath, desperate to preserve his kingdom, chooses the newcomer as his champion and protégé, sending them out across the bizarre and dangerous realm on a series of quests to stop the Greymarch.Read more

The adventure unfolds within the Shivering Isles, a strange and unpredictable realm ruled by Sheogorath, the Daedric Prince of Madness, whose domain is split between the contrasting regions of Mania and Dementia. The player arrives just as a dreaded event known as the Greymarch looms, a recurring cataclysm in which Jyggalag, the Daedric Prince of Order, sweeps across the Isles to annihilate everything Sheogorath has built. Gaining entry through the borderland known as the Fringe, the player must overcome a fearsome guardian called the Gatekeeper before being granted an audience with the mad god himself. Sheogorath, desperate to preserve his kingdom, chooses the newcomer as his champion and protégé, sending them out across the bizarre and dangerous realm on a series of quests to stop the Greymarch.

Release dates
PC (Microsoft Windows)
Mar 26, 2007
PC (Microsoft Windows)
Mar 30, 2007
Xbox 360
Oct 16, 2007
All 6 release dates
Xbox 360
Nov 23, 2007
PlayStation 3
Nov 29, 2007
PlayStation 3
Dec 08, 2007
Game modes
Single player
Perspective
First person
Keywords
wizards, medieval, disease, murder, magic
… All 64, summoning support, death, elves, horse, insanity, action-adventure, custom soundtrack, torture, slavery, teleportation, necromancy, digital distribution, attributes, customizable characters, leveling up, world map, bink video, mind control, human, polygonal 3d, bow and arrow, loot gathering, goblins, skeletons, original soundtrack release, wasd movement, non-player character, falling damage, treasure chest, downloadable content, questing, melee, real-time combat, betrayal, difficulty level, digital rights management, commerce, theft, reptilian humanoid, particle system, boss assistance, mana, regenerating health, fire manipulation, pickpocketing, interrogation, dark elves, moving bodies, movement penalty, battle mage, flower picking, bartender, adamantium, white magic, conjuration, level scaling, level by doing, uncanny valley, lgbtq+

At a Glance

Critic Score
82

Media

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