The Room Two cover
SeriesThe Room

The Room Two

Critic score4 critics
First release
Dec 12, 2013
Engine
Unity
Genres
Indie, Point-and-click, Puzzle · Mystery, Fantasy

Unique events transport you to the halls of a long-forgotten crypt. The only means of escape lies locked within a stone pedestal, along with a note from your mysterious ally. His words promise assistance, but only serve to entice you into a compelling world of mystery and exploration.

Also known as The Room Two(ザ・ルーム2), TheRoomTwo.exe

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The game's story continues from the previous title, in which the player is trapped in a mysterious Null-based dimension, and is following in the footsteps of an acquaintance (known only as "A.S.") who has discovered these boxes based on the Null element, which imbues them with supernatural properties. Through a series of notes, A.S. reveals his entrapment in this dimension; he has found rooms that are attached to others that have come in contact with Null, the material warping the reality around these self-contained rooms, yet linking them together. Passage is only possible when the puzzle is solved, revealing a piece of Null, which, when viewed with the player's eyepiece, reveals the next door. The letters from the friend tell the player-character to move through each room quickly, warning of the risk of insanity to those who are exposed to it too long. A.S. reveals that he had become too far gone to find an escape. While working within one of the rooms, the player discovers the body of A.S., who has been trapped with the rooms for many years due to the strange passage of time within Null. The player, on completing the final room, finds the exit leading back to the house where the first game started, but chased by tendrils of an evil entity using the Null. The player-character escapes the house in time as the tendrils cause parts of the house to implode, taking away the passage to Null with it.Read more

The game's story continues from the previous title, in which the player is trapped in a mysterious Null-based dimension, and is following in the footsteps of an acquaintance (known only as "A.S.") who has discovered these boxes based on the Null element, which imbues them with supernatural properties. Through a series of notes, A.S. reveals his entrapment in this dimension; he has found rooms that are attached to others that have come in contact with Null, the material warping the reality around these self-contained rooms, yet linking them together. Passage is only possible when the puzzle is solved, revealing a piece of Null, which, when viewed with the player's eyepiece, reveals the next door. The letters from the friend tell the player-character to move through each room quickly, warning of the risk of insanity to those who are exposed to it too long. A.S. reveals that he had become too far gone to find an escape. While working within one of the rooms, the player discovers the body of A.S., who has been trapped with the rooms for many years due to the strange passage of time within Null. The player, on completing the final room, finds the exit leading back to the house where the first game started, but chased by tendrils of an evil entity using the Null. The player-character escapes the house in time as the tendrils cause parts of the house to implode, taking away the passage to Null with it.

Release dates
iOS
Dec 12, 2013
Android
Feb 13, 2014
PC (Microsoft Windows)
Jul 05, 2016
All 4 release dates
Nintendo Switch
Aug 18, 2022
Time to beatIGDB · recorded
Main Story
1h
Main + Extras
3h
Completionist
4h
Age ratings
PEGI 7ESRB E
Game modes
Single player
Perspective
First person
Where to buy
Keywords
3d, steam trading cards, atmospheric, steam achievements, steam cloud

At a Glance

Critic Score
81
Main Story (IGDB)
1h
Main + Extras (IGDB)
3h
Completionist (IGDB)
4h

Overview

Steam review summary

Steam users rate this Overwhelmingly Positive, 21,123 reviews in all languages, recorded 16 October 2026

Valve's summary of Steam user reviews. Valve counts only reviews from purchases on Steam, not key activations, and leaves out review periods it has marked as off-topic. It isn't part of the CritScore score.

Review summary: SteamSteam data provided via the Steam Web API (opens in a new tab)Not affiliated with Valve →

About storefront and compatibility information

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