Thief: The Dark Project cover
SeriesThief

Thief: The Dark Project

Critic score1 critic
First release
Nov 30, 1998
Genres
Adventure, Simulator · Action, Fantasy, Stealth

Thief is a first-person stealth game that likes the dark. You sneak through the ruins of haunted cathedrals, subterranean ruins, and forbidding prisons, in a dark and sinister city - heavily inspired by Steampunk and the Dark Ages. Garrett finds an ally in the shadows, as he steals for money and uncovers the hidden agendas of allies and enemies. The story that unravels is one of deception and revenge.

Also known as Dark Project - L'Ombra del Ladro, Thief: o Projeto Negro, Dark project : La guilde des voleurs, Dark Project - Der Meisterdieb
… See more, The Dark, Dark Camelot

Attributes

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Thief: The Dark Project unfolds in a brooding, steam-and-sorcery metropolis known only as the City, where competing factions of zealots, pagans, and secretive watchers vie beneath the surface of everyday life. Players take on the role of Garrett, a cynical master thief trained in stealth by a hidden order before striking out on his own. What begins as a string of daring heists for wealthy clients gradually pulls Garrett into something far larger than a simple payday, as one lucrative job reveals hidden motives and ancient forces stirring in the shadows. Caught between rival powers who each want to shape the City's fate, he must rely on cunning, patience, and the cover of darkness to survive. In the end, the reluctant thief finds that staying out of the light is the only way to stop a rising threat that could plunge the whole world into chaos.Read more

Thief: The Dark Project unfolds in a brooding, steam-and-sorcery metropolis known only as the City, where competing factions of zealots, pagans, and secretive watchers vie beneath the surface of everyday life. Players take on the role of Garrett, a cynical master thief trained in stealth by a hidden order before striking out on his own. What begins as a string of daring heists for wealthy clients gradually pulls Garrett into something far larger than a simple payday, as one lucrative job reveals hidden motives and ancient forces stirring in the shadows. Caught between rival powers who each want to shape the City's fate, he must rely on cunning, patience, and the cover of darkness to survive. In the end, the reluctant thief finds that staying out of the light is the only way to stop a rising threat that could plunge the whole world into chaos.

Release dates
PC (Microsoft Windows)
Nov 30, 1998
PC (Microsoft Windows)
Dec 04, 1998
Time to beatIGDB · recorded
Main Story
8h
Main + Extras
19h
Completionist
31h
Game modes
Single player
Perspective
First person
Keywords
ghosts, assassin, basketball, medieval, murder
… All 39, magic, thief, swordplay, steampunk, blackjack, action-adventure, crime, swimming, darkness, single-player only, voice acting, polygonal 3d, bow and arrow, retail games with steam activation, potion, melee, real-time combat, instant kill, betrayal, difficulty level, bread, theft, pacifist playthrough, particle system, plot twist, stealth kill, invisibility, pickpocketing, moving bodies, reluctant hero, shadow stealth, tomb raiding, immersive, male protagonist

At a Glance

Critic Score
70
Main Story (IGDB)
8h
Main + Extras (IGDB)
19h
Completionist (IGDB)
31h