Time Crisis II cover

Time Crisis II

Critic score1 critic
First release
Dec 1997
Genres
Shooter, Arcade · Action, Science fiction, Thriller

Time Crisis II is a light gun arcade game and the second installment in the Time Crisis series. It introduces co-operative multiplayer to the franchise. The game was first released in arcades in April 1998, with an enhanced port released on the PlayStation 2 in October 2001, bundled with the GunCon 2 controller.

Also known as Time Crisis 2, Taimu Kuraishisu Tsuu

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
In 1997, NeoDyne Industries announces it plan to launch a series of 64 satellites, codenamed the "StarLine Network", that will help to unify the world's communication networks. However, V.S.S.E. agent Christy Ryan discovers that the company's CEO, Ernesto Diaz, plans to launch an experimental nuclear satellite into space and sell it to the highest bidder. Escaping to a safehouse with a suitcase of incriminating data, she quickly finds herself tracked down and captured by NeoDyne mercenaries, led by Jakov Kinisky, moments before V.S.S.E. agents Keith Martin and Robert Baxter arrive to collect her. While Christy is taken to Diaz, Kinisky flees with the suitcase, forcing the agents to pursue him. After killing him during a boat chase, the pair retrieve the case and learn that the experimental satellite is being transported via train. Locating the train, Keith and Robert board it, and attempt to destroy, but are thwarted by NeoDyne's mercenaries and security, who manage to extract the satellite. Learning that Diaz is preparing to launch the satellite from a remote spaceport, the pair travel to the site, encountering further resistance led by Wild Dog - a former crimeboss that was defeated by the V.S.S.E. but whose body was never found. Both agents quickly are forced into a firefight with Dog, who keeps them at bay with a prosthetic mini-gun that replaced his right arm and additional assistance, but is defeated. Before he can be forced to surrender, he commit suicide with explosives, leaving the agents to focus on the satellite.Read more

In 1997, NeoDyne Industries announces it plan to launch a series of 64 satellites, codenamed the "StarLine Network", that will help to unify the world's communication networks. However, V.S.S.E. agent Christy Ryan discovers that the company's CEO, Ernesto Diaz, plans to launch an experimental nuclear satellite into space and sell it to the highest bidder. Escaping to a safehouse with a suitcase of incriminating data, she quickly finds herself tracked down and captured by NeoDyne mercenaries, led by Jakov Kinisky, moments before V.S.S.E. agents Keith Martin and Robert Baxter arrive to collect her. While Christy is taken to Diaz, Kinisky flees with the suitcase, forcing the agents to pursue him. After killing him during a boat chase, the pair retrieve the case and learn that the experimental satellite is being transported via train. Locating the train, Keith and Robert board it, and attempt to destroy, but are thwarted by NeoDyne's mercenaries and security, who manage to extract the satellite. Learning that Diaz is preparing to launch the satellite from a remote spaceport, the pair travel to the site, encountering further resistance led by Wild Dog - a former crimeboss that was defeated by the V.S.S.E. but whose body was never found. Both agents quickly are forced into a firefight with Dog, who keeps them at bay with a prosthetic mini-gun that replaced his right arm and additional assistance, but is defeated. Before he can be forced to surrender, he commit suicide with explosives, leaving the agents to focus on the satellite.

Release dates
Arcade
Dec 1997
Arcade
Feb 1998
PlayStation 2
Oct 01, 2001
All 6 release dates
PlayStation 2
Oct 04, 2001
PlayStation 2
Oct 19, 2001
Dreamcast
Date to be confirmed
Time to beatIGDB · recorded
Main Story
1h
Main + Extras
1h
Completionist
3h
Age ratings
ESRB T
Game modes
Split screen, Co-operative, Single player
Perspective
First person
Keywords
modern warfare, rail shooter, death, multiple protagonists, bromance
… All 24, espionage, artificial intelligence, on-rails, sequel, high score, boss fight, bonus stage, split-screen multiplayer, train level, modern military, polygonal 3d, non-player character, peripherals, bundled with peripherals, cover system, auto-scrolling levels, dynamic split-screen, kill streak, dual-monitor arcade games

At a Glance

Critic Score
70
Main Story (IGDB)
1h
Main + Extras (IGDB)
1h
Completionist (IGDB)
3h

Overview

Multiplayer

  • Local co-opIGDB · 12 Oct
  • Shared or split screenIGDB · 12 Oct
  • Co-op campaignIGDB · 12 Oct

Feature data: IGDB