
Too Human
60/100
Critic score5 critics
- First release
- Aug 19, 2008
- Developer
- Silicon Knights
- Publisher
- Microsoft Game Studios
- Engine
- Unreal Engine 3
- Genres
- Role-playing (RPG), Hack and slash/Beat 'em up, Shooter · Action, Fantasy, Science fiction, Historical
- Platforms
- Xbox 360
Also known as 2Human
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
In the hands of one god rest the fate of all mankind. Machines threaten to eliminate mankind. Only Baldur, a cybernetically enhanced super warrior stands in the way. Revered as a god by those he protects, Baldur must mount a fearsome and unrelenting assault in an epic showdown of heroism, fate and might.Read more
In the hands of one god rest the fate of all mankind. Machines threaten to eliminate mankind. Only Baldur, a cybernetically enhanced super warrior stands in the way. Revered as a god by those he protects, Baldur must mount a fearsome and unrelenting assault in an epic showdown of heroism, fate and might.
- Release dates
- Xbox 360
- Aug 19, 2008
- Xbox 360
- Aug 28, 2008
- Xbox 360
- Aug 29, 2008
- Game modes
- Co-operative, Multiplayer, Single player
- Perspective
- First person, Third person
- External links
- Official site (opens in a new tab)Wikipedia (opens in a new tab)Reddit (opens in a new tab)Twitch (opens in a new tab)
- Keywords
- aliens, cyberpunk, cybernetics, norse mythology, robots
… All 51
, cybernetics, norse mythology, robots, futuristic, mythology, cyborg, achievements, online, class-based, artificial intelligence, gods, platform exclusive, voice acting, human, polygonal 3d, loot gathering, original soundtrack release, active ability, auto-aim, xbox live, real-time combat, male antagonist, difficulty level, commerce, leaderboard, healer, development hell, invisible wall, games on demand, skill tree, high definition graphics, dolby digital, weapons swap, unskippable cutscene, finishing move, button mashing, dual wielding, cutscene menu, secret achievements, trilogy, second person perspective, cliffhanger, super soldier, passive ability, level scaling, removed from xbla, platform change, no blood, modern day mythology









