Type da Puyo Puyo cover
FranchisePuyo PuyoSeriesPuyo Puyo

Type da Puyo Puyo

First release
May 25, 2001
Publisher
Biox
Genres
Puzzle · Educational, Fantasy

Type da Puyo Puyo is a typing game featuring characters from the Puyo Puyo series.

Also known as Taipu da Puyopuyo

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The core gameplay aspect of Type da Puyo Puyo is largely the same as other, main Puyo Puyo entries. Pairs of Puyo fall from the top of the field and can be paired to make chains. However, the method of attacking is drastically different. It is designed to teach Japanese kanji characters through its gameplay. Instead of there being two fields on each side of the screen, there is only your field. Enemies instead have two meters, Danger and Life, shown on the right side. Over time, an enemy's Danger meter will slowly and automatically fill. When it reaches the top, a prompt to type a phrase will appear. If typed correctly, Garbage Puyo will be countered and not fall onto your field. After you initiate a chain, a prompt will also appear. If typed correctly, your chain length determines how much damage you'll do to your opponent's Life meter with a multiplier. When the Life meter depletes, the stage is won. If Puyo fill your field, you lose. As the stages progress, the phrases to type will become significantly longer and more complex. There is a practice mode, where you are presented a short phrase to type after placing down a Puyo. Your next Puyo group will continue to fall down until you type the phrase correctly.Read more

The core gameplay aspect of Type da Puyo Puyo is largely the same as other, main Puyo Puyo entries. Pairs of Puyo fall from the top of the field and can be paired to make chains. However, the method of attacking is drastically different. It is designed to teach Japanese kanji characters through its gameplay. Instead of there being two fields on each side of the screen, there is only your field. Enemies instead have two meters, Danger and Life, shown on the right side. Over time, an enemy's Danger meter will slowly and automatically fill. When it reaches the top, a prompt to type a phrase will appear. If typed correctly, Garbage Puyo will be countered and not fall onto your field. After you initiate a chain, a prompt will also appear. If typed correctly, your chain length determines how much damage you'll do to your opponent's Life meter with a multiplier. When the Life meter depletes, the stage is won. If Puyo fill your field, you lose. As the stages progress, the phrases to type will become significantly longer and more complex. There is a practice mode, where you are presented a short phrase to type after placing down a Puyo. Your next Puyo group will continue to fall down until you type the phrase correctly.

Release dates
PC (Microsoft Windows)
May 25, 2001
Game modes
Single player
Perspective
Side view
Keywords
edutainment, match 4, typing