Warriors of Ras cover

Warriors of Ras

First release
1986
Developer
Screenplay
Genres
Role-playing (RPG), Adventure · Fantasy

A collection of graphic role-playing games to exercise your wit and challenge your reasonable skills. Each game is made up of randomly designed mazes, monsters and confrontations. Even beginning role-players can create strong warriors - and save them to play game after game

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Enter the cave and everything is pitch black. Two dozen of the most insidious species ever created inhabit the cave but inside the cave also lies the power to conquer them. Use mystical Rings to walk through walls, or annihilate the enemy with Wands of Power. There are Mystery Swords, Magic Potions and Picks to escape thundering cave-ins. Will you be strong enough! Wise enough! To meet the challenge of the Warriors of Ras. Leave the real world behind as you enter Dunzhin. In quest of treasure you descend deeper and deeper into the dungeon. Each level of rooms contains precious items or dangerous traps. In the lowest depths, lies the ultimate treasure. As you work your way toward the prize, you come face to face with increasingly hideous monsters. Do you stand and fight? Or should you withdraw? You can sneak around your foe, or run like crazy. Which?Read more

Enter the cave and everything is pitch black. Two dozen of the most insidious species ever created inhabit the cave but inside the cave also lies the power to conquer them. Use mystical Rings to walk through walls, or annihilate the enemy with Wands of Power. There are Mystery Swords, Magic Potions and Picks to escape thundering cave-ins. Will you be strong enough! Wise enough! To meet the challenge of the Warriors of Ras. Leave the real world behind as you enter Dunzhin. In quest of treasure you descend deeper and deeper into the dungeon. Each level of rooms contains precious items or dangerous traps. In the lowest depths, lies the ultimate treasure. As you work your way toward the prize, you come face to face with increasingly hideous monsters. Do you stand and fight? Or should you withdraw? You can sneak around your foe, or run like crazy. Which?

Release dates
Commodore C64/128/MAX
1986
Atari 8-bit
1986
Game modes
Single player
Perspective
Bird view / Isometric