
We Love Katamari
- First release
- Jul 06, 2005
- Developer
- Now Production, Keita Takahashi
- Publisher
- Namco, Electronic Arts
- Platforms
- PlayStation 2
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
We Love Katamari tells two stories: a self-referential story of how the King of All Cosmos is reacting to the unexpected success of Katamari Damacy, and an origin story of how the King of All Cosmos became the King of All Cosmos, met his wife, and had his son. Reaction to the success of Katamari Damacy: After completing his goal to recreate the stars in the sky, the King of All Cosmos was surprised to discover that he had many fans down on Earth. Thus begins We Love Katamari, where the King of All Cosmos seeks to help fulfill the wishes of his fans—with the help from his son and his son's cousins, who again travel Earth, rolling things up into a Katamari. The King of All Cosmos’s origin: The King of All Cosmos's history is told in We Love Katamari’s cut scenes, interspersed between the game’s stages. The King of All Cosmos was not always the King. His father was the previous King of All Cosmos (also called Emperor of the Cosmos, or Papa). The future King of All Cosmos grew up either on Earth itself or a planet very much like it, in a giant castle on a hill surrounded by green fields. (Though, early in the game, we are to believe all action takes place in a world called “The Great Cosmos”.)Read more
We Love Katamari tells two stories: a self-referential story of how the King of All Cosmos is reacting to the unexpected success of Katamari Damacy, and an origin story of how the King of All Cosmos became the King of All Cosmos, met his wife, and had his son. Reaction to the success of Katamari Damacy: After completing his goal to recreate the stars in the sky, the King of All Cosmos was surprised to discover that he had many fans down on Earth. Thus begins We Love Katamari, where the King of All Cosmos seeks to help fulfill the wishes of his fans—with the help from his son and his son's cousins, who again travel Earth, rolling things up into a Katamari. The King of All Cosmos’s origin: The King of All Cosmos's history is told in We Love Katamari’s cut scenes, interspersed between the game’s stages. The King of All Cosmos was not always the King. His father was the previous King of All Cosmos (also called Emperor of the Cosmos, or Papa). The future King of All Cosmos grew up either on Earth itself or a planet very much like it, in a giant castle on a hill surrounded by green fields. (Though, early in the game, we are to believe all action takes place in a world called “The Great Cosmos”.)
- Release dates
- PlayStation 2
- Jul 06, 2005
- PlayStation 2
- Jul 26, 2005
- PlayStation 2
- Sep 20, 2005
All 5 release dates
- PlayStation 2
- Feb 02, 2006
- PlayStation 2
- Feb 06, 2006
- Time to beatIGDB · recorded
- Main Story
- 7h
- Main + Extras
- 10h
- Completionist
- 15h
- Game modes
- Split screen, Multiplayer, Single player
- Perspective
- Third person
- External links
- Wiki (opens in a new tab)YouTube (opens in a new tab)Reddit (opens in a new tab)Wikipedia (opens in a new tab)Twitch (opens in a new tab)
- Keywords
- collecting, time limit, snow, silent protagonist, low-poly
… All 24
, snow, silent protagonist, low-poly, game critics awards, platform exclusive, game reference, unlockables, royalty, underwater gameplay, subtitled silence, declarative title, water level, food-themed stage, animal cruelty, prince, western published japanese games, planet destruction, budget title, interactive achievement awards 2006, spike video game awards 2005, rolling ball, tiny protagonist










