

Origin Systems
Brothers Richard Garriott and Robert Garriott, their father Owen, and Chuck Bueche founded Origin Systems in 1983 because of the trouble they had collecting money owed to Richard Garriott for his games released by other companies. The company's first game was Ultima III: Exodus; because of Ultima's established reputation, Origin survived the video game crash that occurred that year. It published many non-Ultima games, and Richard Garriott claimed that he received the same royalty rate as other developers. By 1988 Origin had 15 developers in Austin, Texas, and 35 other employees in New Hampshire. In September 1992, Electronic Arts acquired the company for $35 million in stock, despite a dispute between the two companies over EA's 1987 game Deathlord. Origin, with about $13 million in annual revenue, stated that it had considered an Initial Public Offering before agreeing to the deal. By 1996, Origin had expanded to more than 300 employees, most of whom were divided among small, largely autonomous development teams. In 1997, Origin released one of the earliest graphical MMORPGs, Ultima Online. After this title, Electronic Arts decided that Origin would become an online-only company after the completion of Ultima IX in 1999. However, within a year's time, in part due to Ultima IX's poor reception, EA canceled all of Origin's new development projects, including Ultima Online 2, Privateer Online, and Harry Potter Online. Richard Garriott left Origin shortly after and founded Destination Games in 2000. In later years, Origin mainly existed to support and expand Ultima Online and to develop further online games based on the Ultima franchise such as Ultima X: Odyssey, originally to be released in 2004 but later canceled. In February 2004, the studio was disbanded by Electronic Arts. The Longbow series of simulation games was developed at Origin and published under the "Jane's Combat Simulations" brand of Electronic Arts. A follow-on project, Jane's A-10, was under development when the project was canceled in late 1998 and the team moved to other projects.
- Games:
- 57
- Country:
- United States
- Founded:
- Jan 01, 1983
Average scores
All time: 24 releases as developed
Top Rated Games
Highest rated titles from this company
Critic score 67Wing Commander: Prophecy1997, critic score 67
Critic score 63Wing Commander IV: The Price of Freedom1996, critic score 63
Critic score 86AH-64D Longbow1996, critic score 86
Critic score 86Abuse1996, critic score 86
Critic score 70Crusader: No Remorse1995, critic score 70
Critic score 67Ultima Online1997, critic score 67
Critic score 50Ultima IX: Ascension1999, critic score 50
Longbow 21997
Ultima VIII: Gold EditionExpanded1996
Crusader: No Regret1996
BioForge1995
Wings of Glory1995
Wing Commander III: Heart of the Tiger1994
Super Wing CommanderRemake1994
Pacific Strike1994
Wing Commander: Armada1994
Metal Morph1994
System Shock1994
Ultima VIII: Pagan1994
ShadowCaster1993
Latest Games
The newest games from this studio
Critic score 50Ultima IX: Ascension1999, critic score 50
Critic score 67Wing Commander: Prophecy1997, critic score 67
Longbow 21997
Critic score 67Ultima Online1997, critic score 67
Ultima VIII: Gold EditionExpanded1996
Crusader: No Regret1996
Critic score 86AH-64D Longbow1996, critic score 86
Critic score 86Abuse1996, critic score 86
Critic score 63Wing Commander IV: The Price of Freedom1996, critic score 63
Critic score 70Crusader: No Remorse1995, critic score 70
BioForge1995
Wings of Glory1995
Wing Commander III: Heart of the Tiger1994
Super Wing CommanderRemake1994
Pacific Strike1994
Wing Commander: Armada1994
Metal Morph1994
System Shock1994
Ultima VIII: Pagan1994
ShadowCaster1993