
- First release
- Sep 24, 1997
- Developer
- Origin Systems
- Publisher
- Electronic Arts
- Genres
- Role-playing (RPG) · Sandbox, Open world, Action, Fantasy, Business
- Platforms
- PC (Microsoft Windows)
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
During the earliest span of the age of darkness; found in the writings of only the most aged of manuscripts, lived a world born of mystic arts and ancient sorcery: Sosaria. Despite Sosaria's enchanted origins, it's people shunned magic, for it's very use corrupted the souls of the unwary. But one man dared to awake the slumbering powers of Alchemy. Twisting the awesome power of the Gem of Immortality to his will, and binding all of Sosaria to his corruption: Mondain the Wizard. His power was absolute, as the whole of the planet was gripped in his cruel embrace. Only the appearance of a stranger saved Sosaria from impending destruction. From whence he came, no one knows; but his strength and his courage were without peer. In this stranger, lied Sosaria's only hope; Only a traveler from the stars could release this world from Mondain's vile stranglehold. He would prove himself a savior; shattering the Gem of Immortality, and defeating Mondain. But... A deeper and more sinister evil was released with the destruction of the Gem; For Sosaria was not free of the stone's power. The planet was still bound to the Jewel's magic, even as it laid shattered on the floor of Mondain's Castle. For within each shattered remnant of the jewel, dwelled a perfect likeness of Sosaria... Thus is the world in which you are born, live, and die. Britannia, that was once Sosaria, now exists as a thousand worlds; each with it's own peoples, history and destiny. This Britannia is but one of many, in the multiverse that is: Ultima Online.Read more
During the earliest span of the age of darkness; found in the writings of only the most aged of manuscripts, lived a world born of mystic arts and ancient sorcery: Sosaria. Despite Sosaria's enchanted origins, it's people shunned magic, for it's very use corrupted the souls of the unwary. But one man dared to awake the slumbering powers of Alchemy. Twisting the awesome power of the Gem of Immortality to his will, and binding all of Sosaria to his corruption: Mondain the Wizard. His power was absolute, as the whole of the planet was gripped in his cruel embrace. Only the appearance of a stranger saved Sosaria from impending destruction. From whence he came, no one knows; but his strength and his courage were without peer. In this stranger, lied Sosaria's only hope; Only a traveler from the stars could release this world from Mondain's vile stranglehold. He would prove himself a savior; shattering the Gem of Immortality, and defeating Mondain. But... A deeper and more sinister evil was released with the destruction of the Gem; For Sosaria was not free of the stone's power. The planet was still bound to the Jewel's magic, even as it laid shattered on the floor of Mondain's Castle. For within each shattered remnant of the jewel, dwelled a perfect likeness of Sosaria... Thus is the world in which you are born, live, and die. Britannia, that was once Sosaria, now exists as a thousand worlds; each with it's own peoples, history and destiny. This Britannia is but one of many, in the multiverse that is: Ultima Online.
- Release dates
- PC (Microsoft Windows)
- Sep 24, 1997
- Age ratings
- ESRB M
- Game modes
- Massively Multiplayer Online (MMO)
- Perspective
- Bird view / Isometric
- External links
- Fandom (opens in a new tab)Official site (opens in a new tab)Facebook (opens in a new tab)YouTube (opens in a new tab)Wikipedia (opens in a new tab)Reddit (opens in a new tab)X (opens in a new tab)Twitch (opens in a new tab)
- Keywords
- orcs, medieval, magic, grinding, 2d
… All 49
, grinding, 2d, guild, summoning support, fairy, undead, online, snow, mining, day/night cycle, horse riding, ogres, necromancy, spider, pre-release public testing, customizable characters, leveling up, bink video, human, bow and arrow, loot gathering, goblins, non-player character, minotaurs, escort mission, character creation, alligator, potion, player vs player, player vs environment, melee, stat tracking, developer cameo, elementals, never-ending, fetch quests, mana, griefing, camping, paladins, barbarians, persistent world, graphics overhaul, pay-to-play, power leveling, interactive achievement awards 1998







































