
Final Fantasy XI Online
63/100
Critic score3 critics
- First release
- May 16, 2002
- Publisher
- Square, Square Enix, Sony Computer Entertainment
- Genres
- Role-playing (RPG), Adventure · Open world, Action, Fantasy
- Platforms
- PC (Microsoft Windows), PlayStation 2, Xbox 360
Also known as FFXI, FINAL FANTASY XI ONLINE, FF11 Online, FFXI Online
… See more
, FF11, Final Fantasy 11 OnlineAttributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Release dates
- PlayStation 2
- May 16, 2002
- PC (Microsoft Windows)
- Nov 07, 2002
- PC (Microsoft Windows)
- Oct 28, 2003
All 9 release dates
- PlayStation 2
- Mar 23, 2004
- PC (Microsoft Windows)
- Sep 17, 2004
- Xbox 360
- Apr 18, 2006
- Xbox 360
- Apr 20, 2006
- Xbox 360
- Apr 21, 2006
- PC (Microsoft Windows)
- Apr 19, 2013
- Time to beatIGDB · recorded
- Main Story
- 100h
- Main + Extras
- 300h
- Completionist
- 1000h
- Game modes
- Massively Multiplayer Online (MMO), Multiplayer
- Perspective
- Third person
- External links
- Twitch (opens in a new tab)Official site (opens in a new tab)Facebook (opens in a new tab)Wikipedia (opens in a new tab)Wiki (opens in a new tab)X (opens in a new tab)
- Keywords
- dinosaurs, training, magic, grinding, guild
… All 95
, grinding, guild, turn-based, summoning support, death, elves, steampunk, steam, achievements, online, artificial intelligence, dialogue trees, dancing, tank, giant insects, cross-platform multiplayer, day/night cycle, alchemy, warriors, no jumping, clan, boss fight, explosion, anthropomorphism, attributes, pre-release public testing, customizable characters, leveling up, human, polygonal 3d, shopping, bow and arrow, loot gathering, goblins, transforming boss, party system, sequel is in a different genre, full motion video, original soundtrack release, non-player character, profanity, card collection, bards, minotaurs, character creation, side quests, downloadable content, questing, potion, player vs player, melee, real-time combat, blindness, stat tracking, mercenary, been here before, gamersgate, elementals, never-ending, particle system, beetle, androgyny, griefing, camping, ancient advanced civilization technology, book adaptation, poisoning, dual wielding, airship, status effects, black magic, slip cover packaging, persistent world, fictional currencies, respawn justification, pickpocketing anatomy, raiding, war veterans, white magic, class change, keyboard and mouse support for consoles, pay-to-play, damage over time, power leveling, pc to console port, kill quest, pom-pom, lunar cycle, tokyo game show 2010, spike video game awards 2003, retroachievements, dinosaur riding

































