Final Fantasy XI Online: Wings of the Goddess cover

Final Fantasy XI Online: Wings of the Goddess

Final Fantasy XI Online →

First release
Nov 20, 2007
Genres
Role-playing (RPG) · Action, Fantasy

The fourth expansion in the Final Fantasy XI Online series adds new areas along with the ability to go back in time. Wings of the Goddess also introduces two new jobs to the game.

Also known as FFXI: WoTG , Final Fantasy 11 Online: Wings of the Goddess, WoTG, Final Fantasy XI Online: Arutana no Shinpei
… See more, Final Fantasy XI: Die Flügel der Göttin, Final Fantasy XI: Les Guerriers de la Déesse, Final Fantasy 11: Online: Wings of the Goddess Expansion Pack, Final Fantasy 11: Divine Soldiers of Altana

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Mysterious structures referred to as the cavernous maws appear all around Vana'diel. As the adventurer approaches one, it springs to life, absorbing the adventurer and sending them to an unknown location. Once there, the adventurer sees an orifice of an enormous creature in the sky. A voice rings out, asking the adventurer for help and appearing in a blast of energy, revealing a regal feline who sends the adventurer flying over a cliff. The adventurer falls out of this realm, and lands back near the city of Jeuno. Two knights on their chocobos witness a cavernous maw much like the one that appeared before the adventurer but this one is alive and floating. They find the adventurer lying on the ground and bid them to make for safety as the open fields are rife with beastmen. The adventurer discovers they have been sent twenty years into the past directly into the Crystal War when the beastmen and the Allied Forces clashed and the Shadow Lord reigned. Once the adventurer arrives at Crawler's Nest, a fortified location for the Allied Forces, they tell the guard that they are an adventurer. The guard gives the adventurer a letter to be taken to any of the three outer nations. The adventurer becomes a member of their military effort and completes assignments for the nation they took the letter to. After several assignments, the adventurer ends up back at a cavernous maw which absorbs them once again and spits them back out into that strange darkened area from before. The adventurer hears the same voice belonging to the feline who reveals themselves. She tells the adventurer of a prophecy relating to a Harbinger and a champion. She alludes to the adventurer sharing a hidden power to bend time itself but lacks the ability to control it. She tells the adventurer that her mission is to stop the war that rages across the land and asks the adventurer for aid. Once the adventurer agrees, she introduces herself Cait Sith and sends the adventurer to find a way to stop this war.Read more

Mysterious structures referred to as the cavernous maws appear all around Vana'diel. As the adventurer approaches one, it springs to life, absorbing the adventurer and sending them to an unknown location. Once there, the adventurer sees an orifice of an enormous creature in the sky. A voice rings out, asking the adventurer for help and appearing in a blast of energy, revealing a regal feline who sends the adventurer flying over a cliff. The adventurer falls out of this realm, and lands back near the city of Jeuno. Two knights on their chocobos witness a cavernous maw much like the one that appeared before the adventurer but this one is alive and floating. They find the adventurer lying on the ground and bid them to make for safety as the open fields are rife with beastmen. The adventurer discovers they have been sent twenty years into the past directly into the Crystal War when the beastmen and the Allied Forces clashed and the Shadow Lord reigned. Once the adventurer arrives at Crawler's Nest, a fortified location for the Allied Forces, they tell the guard that they are an adventurer. The guard gives the adventurer a letter to be taken to any of the three outer nations. The adventurer becomes a member of their military effort and completes assignments for the nation they took the letter to. After several assignments, the adventurer ends up back at a cavernous maw which absorbs them once again and spits them back out into that strange darkened area from before. The adventurer hears the same voice belonging to the feline who reveals themselves. She tells the adventurer of a prophecy relating to a Harbinger and a champion. She alludes to the adventurer sharing a hidden power to bend time itself but lacks the ability to control it. She tells the adventurer that her mission is to stop the war that rages across the land and asks the adventurer for aid. Once the adventurer agrees, she introduces herself Cait Sith and sends the adventurer to find a way to stop this war.

Release dates
PC (Microsoft Windows)
Nov 20, 2007
PlayStation 2
Nov 20, 2007
Xbox 360
Nov 20, 2007
All 11 release dates
PC (Microsoft Windows)
Nov 21, 2007
PC (Microsoft Windows)
Nov 22, 2007
PlayStation 2
Nov 22, 2007
Xbox 360
Nov 22, 2007
PC (Microsoft Windows)
Nov 23, 2007
Xbox 360
Nov 23, 2007
PC (Microsoft Windows)
Dec 06, 2007
Xbox 360
Dec 06, 2007
Time to beatIGDB · recorded
Main Story
40h
Main + Extras
70h
Completionist
120h
Game modes
Massively Multiplayer Online (MMO)
Perspective
Third person
Keywords
time travel, magic, grinding, achievements, online
… All 30, alchemy, clan, leveling up, polygonal 3d, shopping, werewolves, character creation, side quests, potion, melee, real-time combat, healer, been here before, griefing, camping, ancient advanced civilization technology, text dialogue, status effects, persistent world, fictional currencies, respawn justification, raiding, pay-to-play, damage over time, pom-pom

At a Glance

Main Story (IGDB)
40h
Main + Extras (IGDB)
70h
Completionist (IGDB)
120h

How it plays

Languages

  • Englishinterface
  • 日本語interface, audio
IGDB · recorded 10 Jun 2026

Language data: IGDB · recorded 10 Jun 2026