SoulCalibur II cover
FranchiseSoulCaliburSeriesSoulCalibur

SoulCalibur II

Critic score2 critics
First release
Jul 10, 2002
Developer
Project Soul
Publisher
Namco
Genres
Fighting · Action, Fantasy, Historical
Platforms
Arcade

SoulCalibur II is the third installment in the Soul series and continues the tradition of his predecessors with improved graphics, new characters and new levels. A majority of the action takes place in Weapon Master mode where you have to choose a character and travel a set map to fight the many other warriors through different levels and challenges. Console ports were released, including guest characters from other franchises. The Arcade version has a unique mode called "Conquest Mode". This mode, which uses a name and password system to save data, allows the player to select one army among four. The player then fights against enemies in a series of eight 1-round battles, win or lose (the first seven are based on the player's rank, and the eighth is chosen by the player – this can only be interrupted by a Versus challenger.) After each round, the player earns EXP and can be promoted, and the game also rates the player in four categories: Soul, Power, Wisdom and Skill. The game also keeps track of which moves the player knows and uses most often. After the eight battles, territory control is updated and the player has the option to fight a bonus round against their character played by the AI.

Also known as SCII, SC2, Soul Calibur II, Soul Calibur 2

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Four years have passed since the spirit sword SoulCalibur defeated the evil Soul Edge. At the end of that fateful battle, the shards of the shattered Soul Edge were scattered across the world and SoulCalibur was lost to the void. Now, the evil that still resides in the scattered shards of Soul Edge threatens again to engulf the world in darkness.Read more

Four years have passed since the spirit sword SoulCalibur defeated the evil Soul Edge. At the end of that fateful battle, the shards of the shattered Soul Edge were scattered across the world and SoulCalibur was lost to the void. Now, the evil that still resides in the scattered shards of Soul Edge threatens again to engulf the world in darkness.

Release dates
Arcade
Jul 10, 2002
Arcade
Q3 2002
Game modes
Multiplayer, Single player
Perspective
Side view
Keywords
martial arts, samurai, crossover, multiple endings, revenge
… All 50, sword & sorcery, boss fight, guest character, geometry, game critics awards, alternate costumes, character select screen, human, polygonal 3d, bow and arrow, transforming boss, cameo appearance, collectibles, unlockables, saving the world, melee, grapple, real-time combat, difficulty level, survival mode, evo championship series, british accent, sadism, training mode, taekwondo, motion capture animation, animation canceling, versus screen, rivalry, environmental kill, rushdown, in-game moves list, bots, gothic lolita, random character selection, berserkers, two-handed weapons, corruption, greatest hits, undead pirates, soul edge, bafta games award, no blood, spike video game awards 2003, interactive achievement awards 2004

At a Glance

Critic Score
95

Overview

Multiplayer

  • Local co-opIGDB · 28 Oct
  • Co-op campaignIGDB · 28 Oct
  • Drop-in, drop-out co-opIGDB · 28 Oct

Feature data: IGDB