Warcraft III: The Frozen Throne cover
FranchiseWarcraftSeriesWarcraft

Warcraft III: The Frozen Throne

Warcraft III: Reign of Chaos →

First release
Jul 01, 2003
Genres
Strategy, Real Time Strategy (RTS) · Warfare, Fantasy

Warcraft III: The Frozen Throne adds a host of new features to the game, including four new campaigns that take you across the frozen continent of Northrend. Explore new maps and master new units such as the Troll Bat Riders, the Blood Elf Spell Breakers, and the destructive Mountain Giants.

Also known as Warcraft III: TFT, TFT, 魔兽争霸III:冰封王座, WC3:TFT
… See more, Warcraft III: Замръзналият трон, Warcraft 3 - Frozen Throne, Warcraft III - Frozen Throne, Warcraft 3: The Frozen Throne, War3:TFT

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The demonic threat has been banished from the battle-scarred fields of Azeroth, but peace is still a distant dream. The epic conflict that began in Warcraft III: Reign of Chaos continues with more units, more missions, and more explosive strategic combat.Read more

The demonic threat has been banished from the battle-scarred fields of Azeroth, but peace is still a distant dream. The epic conflict that began in Warcraft III: Reign of Chaos continues with more units, more missions, and more explosive strategic combat.

Release dates
PC (Microsoft Windows)
Jul 01, 2003
Mac
Jul 01, 2003
PC (Microsoft Windows)
Jul 04, 2003
All 5 release dates
Mac
Jul 04, 2003
PC (Microsoft Windows)
Feb 27, 2004
Game modes
Multiplayer, Single player
Perspective
Bird view / Isometric
Keywords
tower defense, orcs, bloody, magic, minigames
… All 92, construction, summoning support, death, elves, horse, frog, rabbit, real-time, war, micromanagement, multiple protagonists, multiple endings, apocalypse, undead, online, artificial intelligence, esports, snow, base building, teleportation, giant insects, mining, day/night cycle, clan, heroes, sheep, necromancy, anthropomorphism, rivaling factions, leveling up, developer voice acting, pictographic level design, demon invasion, polygonal 3d, skill points in game, bow and arrow, alliance, original soundtrack release, active ability, non-player character, centaurs, resource gathering, escort mission, downloadable content, potion, melee, stat tracking, in-game map editor, invisible enemy, friendly fire, wilhelm scream, rpg elements, catapult, destructible environment, leaderboard, villain, been here before, hotkey, shape-shifting, elementals, banshee, never-ending, animation canceling, in-game announcer, tech trees, mana, splash damage, book tie-in, book adaptation, fan service, resized enemy, sleeping enemies, airship, status effects, battle.net, trilogy, movement penalty, shaman, horde, hero turned evil, damage over time, professional gaming, fury, macromanagement, box art - half of face displayed, static defense, fate