Baldur's Gate: Tales of the Sword Coast cover

Baldur's Gate: Tales of the Sword Coast

Baldur's Gate →

First release
Apr 30, 1999
Genres
Role-playing (RPG) · Fantasy

Continue you travels on the Sword Coast with the next set of adventures in the award-winning Baldur's Gate roleplaying game series. Legends of treasures lost and monsters to be defeated abound in the region. Almost all have at least some basis in truth. Are you up to the task? Will you return with even more fame than you accumulated in your previous travels? Or will you journey off; never to be heard from again-the source of your own legend in turn...?

Also known as Wrota Baldura: Opowieści z Wybrzeża Mieczy, Baldur's Gate: Die Legenden der Schwertküste

Attributes

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Baldur's Gate: Tales of the Sword Coast takes place around the same time of the original game, and within the same region of Faerûn. The expansion adds a number of new locations, including the small town Ulgoth's Beard, a mysterious island in the Trackless Sea, the Isle of Ice, and the ruins of Durlag's Tower.[2] While it provides additional side quests, these do not impact the original game's main story, especially if it is ongoing.Read more

Baldur's Gate: Tales of the Sword Coast takes place around the same time of the original game, and within the same region of Faerûn. The expansion adds a number of new locations, including the small town Ulgoth's Beard, a mysterious island in the Trackless Sea, the Isle of Ice, and the ruins of Durlag's Tower.[2] While it provides additional side quests, these do not impact the original game's main story, especially if it is ongoing.

Release dates
PC (Microsoft Windows)
Apr 30, 1999
Mac
Apr 30, 1999
Age ratings
ESRB TPEGI 12
Game modes
Single player
Perspective
Bird view / Isometric
Keywords
magic, summoning support, death, traps, dialogue trees
… All 29, teleportation, day/night cycle, sword & sorcery, necromancy, attributes, customizable characters, shopping, party system, werewolves, non-player character, character creation, potion, melee, difficulty level, based on - tabletop rpg, character import, pausable real time combat, fetch quests, quest tracking, scripted events, random encounter, pickpocketing, conjuration, illusion

Media

Screenshots

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