Icewind Dale II cover
Critic score1 critic
First release
Aug 27, 2002
Genres
Role-playing (RPG), Strategy · Open world, Action, Fantasy

Icewind Dale II is a captivating role-playing game developed by Black Isle Studios, released in 2002 as the sequel to the acclaimed Icewind Dale. Set in the Forgotten Realms universe of Dungeons & Dragons, the game thrusts players into the harsh, frozen landscapes of Icewind Dale, where they lead a party of adventurers against a looming evil threat. Utilizing an improved version of the Infinity Engine, Icewind Dale II offers enhanced graphics and a more user-friendly interface, while implementing 3rd Edition D&D rules that expand character creation options with new races and classes. The game is celebrated for its challenging combat encounters, intricately designed dungeons, and a gripping narrative that intertwines themes of invasion, betrayal, and ancient magic. While maintaining the series' focus on combat and exploration, Icewind Dale II introduces more substantial character interactions and side quests, enriching the role-playing experience. The real-time with pause combat system allows for deep tactical gameplay, appealing to strategy enthusiasts. With its blend of expansive character customization, immersive storytelling, and strategic depth, Icewind Dale II stands as a beloved entry in the classic CRPG genre, offering a rewarding experience for both series veterans and newcomers alike.

Also known as Icewind Dale 2

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The game begins as the player's group of mercenaries arrives by ship to defend Targos. They report to the town palisade and fend off an assault by the goblin army.Read more

The game begins as the player's group of mercenaries arrives by ship to defend Targos. They report to the town palisade and fend off an assault by the goblin army.

Release dates
PC (Microsoft Windows)
Aug 27, 2002
Age ratings
PEGI 12ESRB T
Game modes
Multiplayer, Single player
Perspective
Bird view / Isometric
Keywords
turn-based, death, micromanagement, dialogue trees, snow
… All 33, sequel, day/night cycle, sword & sorcery, necromancy, customizable characters, bink video, shopping, bow and arrow, loot gathering, party system, bards, character creation, potion, melee, environmental puzzles, quicksaving, based on - tabletop rpg, sleeping, shape-shifting, character import, pausable real time combat, fetch quests, gnome, status effects, player created party, foreshadowing, conjuration, illusion

At a Glance

Critic Score
86

Media

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