RimWorld: Ideology cover

RimWorld: Ideology

RimWorld →

First release
Jul 20, 2021
Genres
Indie, Simulator, Strategy, Real Time Strategy (RTS) · Science fiction

What do you believe? RimWorld - Ideology adds belief systems to the game. Play as piratical nudist cannibals, blind undergrounder mole people, charitable ranching cowboys, machine-obsessed transhumanists, and many more.

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
RimWorld has always been about role-playing and storytelling. For many years I’ve seen players create colonies with their own special themes - minimalist nomads, raiding pirates, mad cannibals, drug-worshippers. People want to have a sense of authorship over their stories. I thought: What if we made the system that let players explicitly express all those different ways of life? That’s what we’ve spent the last 15 months working on with Ideology. This expansion lets you create a new belief system and act it out in your colony. You can play as tree-worshipping cannibals who carve skulls into every piece of furniture, or blind tunnelers who shun the light, or transhumanists obsessed with perfecting the human form using exotic technology. Or be nudists, or drug-stupor mystics, or piratical raiders, or charity-focused givers, or pain-loving animal sacrificers, or dance-party techno ravers, or rustic ranching cowboys, or many many more. You can mix and match different core elements of your belief system, and also customize every individual precept, ritual, special social role, venerated animal and weapon, culture and style, unique building, tattoo, clothing, background narrative, god, and beard preference. Ideology makes your story into your story more than ever before. This comes with a bunch of extra content. There is a whole new quest category that presents a sort of Indiana Jones roguelike-type challenge of breaking into ancient structures and facing unknown dangers inside to get ancient treasure. There are new dryad creatures who have symbiotic relationships with special trees, and who can be controlled and grown in different castes to do different things. There is spacedrone hacking and terminal-worshipping tribal villages and the new archonexus ending The whole thing is super moddable too. I’m really excited to put Ideology in front of you.Read more

RimWorld has always been about role-playing and storytelling. For many years I’ve seen players create colonies with their own special themes - minimalist nomads, raiding pirates, mad cannibals, drug-worshippers. People want to have a sense of authorship over their stories. I thought: What if we made the system that let players explicitly express all those different ways of life? That’s what we’ve spent the last 15 months working on with Ideology. This expansion lets you create a new belief system and act it out in your colony. You can play as tree-worshipping cannibals who carve skulls into every piece of furniture, or blind tunnelers who shun the light, or transhumanists obsessed with perfecting the human form using exotic technology. Or be nudists, or drug-stupor mystics, or piratical raiders, or charity-focused givers, or pain-loving animal sacrificers, or dance-party techno ravers, or rustic ranching cowboys, or many many more. You can mix and match different core elements of your belief system, and also customize every individual precept, ritual, special social role, venerated animal and weapon, culture and style, unique building, tattoo, clothing, background narrative, god, and beard preference. Ideology makes your story into your story more than ever before. This comes with a bunch of extra content. There is a whole new quest category that presents a sort of Indiana Jones roguelike-type challenge of breaking into ancient structures and facing unknown dangers inside to get ancient treasure. There are new dryad creatures who have symbiotic relationships with special trees, and who can be controlled and grown in different castes to do different things. There is spacedrone hacking and terminal-worshipping tribal villages and the new archonexus ending The whole thing is super moddable too. I’m really excited to put Ideology in front of you.

Release dates
PC (Microsoft Windows)
Jul 20, 2021
Mac
Jul 20, 2021
Linux
Jul 20, 2021
Age ratings
GRAC 15
Game modes
Single player
Perspective
Bird view / Isometric
Keywords
religion

How it plays

Languages

  • Englishinterface, audio
  • Češtinainterface
IGDB · recorded 6 Nov 2026
Also in 20 other languages

Language data: IGDB · recorded 6 Nov 2026