Absolute: Blazing Infinity cover

Absolute: Blazing Infinity

Blazing Souls →

First release
Mar 29, 2007
Developer
Neverland
Publisher
Idea Factory
Genres
Role-playing (RPG), Tactical · Action, Fantasy
Platforms
Xbox 360

A Xbox 360 port of Blazing Souls. Absolute: Blazing Infinity a tactical role-playing game developed by Idea Factory.

Also known as アブソリュート ブレイジング インフィニティ

Attributes

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Set nearly two decades following the end of the Seven Years' War chronicled in Spectral Souls II's True Ending (modified Rozess Army route) the story follows the somewhat random misadventures of a freelance Contractor named Zelos and crew, who by various circumstances, is at the center of a conflict involving Elemental Cores which both beings called Human Genomes and a group known as the Original Saints are also searching for as these Elemental Cores are both the key to healing the war ravaged world of Neverland and the trigger for enthroning the intended successors of the current humanity, the Human Genome as the new dominant race. Along the way various subplots involving the cast flesh out this 'war behind the scenes".Read more

Set nearly two decades following the end of the Seven Years' War chronicled in Spectral Souls II's True Ending (modified Rozess Army route) the story follows the somewhat random misadventures of a freelance Contractor named Zelos and crew, who by various circumstances, is at the center of a conflict involving Elemental Cores which both beings called Human Genomes and a group known as the Original Saints are also searching for as these Elemental Cores are both the key to healing the war ravaged world of Neverland and the trigger for enthroning the intended successors of the current humanity, the Human Genome as the new dominant race. Along the way various subplots involving the cast flesh out this 'war behind the scenes".

Release dates
Xbox 360
Mar 29, 2007
Age ratings
CERO A
Game modes
Single player
Perspective
Bird view / Isometric
Keywords
anime, non-linear storytelling, monster catching