All Zombies Must Die! Scorepocalypse cover

All Zombies Must Die! Scorepocalypse

First release
Apr 19, 2012
Genres
Indie, Shooter · Action

Step into the sturdy boots of McJagger and take on an army of the undead! In the standalone spin-off to All Zombies Must Die!, the only thing that really matters is your score. Build your multiplier and rack up as many kills as possible to become the most fearsome zombie-slayer in Deadhill. To that end, the fact remains the same: all zombies must die. As well infesting familiar locations such as Town Square, Shopping Mall and Surburbia, the undead have ambled their way into all new areas of Deadhill: the Military Base and Graveyard. McJagger will also have to deal with three new flavours of zombie: Soldier, Necro and Ghost. Our stoic hero shouldn’t be too concerned, however, there are two new weapons to help send the shufflers packing: Mini-gun and Rocket Launcher. Boom! Your score is based on a combination of two multipliers, one of which increases as you complete quests that appear organically as you play, and the other based on how many environmental modifiers you’ve managed to apply to the undead. Use fire, shock, sonic and radiation – and the environments themselves - to your full advantage, and send that score soaring!

Also known as AZMD!

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
PC (Microsoft Windows)
Apr 19, 2012
Age ratings
PEGI 16
Game modes
Co-operative, Multiplayer, Single player
Perspective
Bird view / Isometric
Keywords
zombies, helicopter, steam, high score, steam cloud
… All 13, leveling up, superdeformation, skill points in game, non-player character, declarative title, gamersgate, swarming enemies, male protagonist

How it plays

Languages

  • Englishinterface
  • Deutschinterface
IGDB · recorded 6 Nov 2026
Also in 1 other language

Language data: IGDB · recorded 6 Nov 2026