Astroclone cover
SeriesSeiddab

Astroclone

First release
1985
Developer
Graftgold
Genres
Adventure, Shooter, Arcade, Strategy · Action, Science fiction
Platforms
ZX Spectrum

Astroclone was published in 1984 by Hewson Consultants. Its working title was Seiclone, but was changed to avoid confusion with Vortex Software's similar-sounding Cyclone. The game combines shoot 'em up sections with arcade adventure elements that Turner had developed with Avalon (1984) and Dragontorc (1985).

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
A team of crack pilots, soldiers and technicians were assembled to form a group known as the Clone Warriors. For months they trained for an unknown mission. At the end the Space Commander himself arrived for their final briefing. The Clone Warriors were led to a large chamber resembling a hospital ward with rows of couches fronted by monitor screens. The cloning device lowered and the room lights dimmed. The advanced Sei computers combined the data from each of the Clone Warriors to produce the master image of the Astro-Clone. The monitors flickered to life to show the static image of the 24 Star-sectors. The combined mind of the Clone Warriors recognised Sol in the top left corner where 15 Clone Ships were ready to battle the Seiddab. Simultaneously the combined minds operated the control panels. A ship left the Sol sector and moved into Seiddab territory. The Astro-Clone invasion was underway.Read more

A team of crack pilots, soldiers and technicians were assembled to form a group known as the Clone Warriors. For months they trained for an unknown mission. At the end the Space Commander himself arrived for their final briefing. The Clone Warriors were led to a large chamber resembling a hospital ward with rows of couches fronted by monitor screens. The cloning device lowered and the room lights dimmed. The advanced Sei computers combined the data from each of the Clone Warriors to produce the master image of the Astro-Clone. The monitors flickered to life to show the static image of the 24 Star-sectors. The combined mind of the Clone Warriors recognised Sol in the top left corner where 15 Clone Ships were ready to battle the Seiddab. Simultaneously the combined minds operated the control panels. A ship left the Sol sector and moved into Seiddab territory. The Astro-Clone invasion was underway.

Release dates
ZX Spectrum
1985
Game modes
Single player
Perspective
Side view, Third person

How it plays

Languages

  • Englishinterface
IGDB · recorded 7 Oct 2026

Language data: IGDB · recorded 7 Oct 2026