Disney's Donald Duck: Goin' Quackers cover

Disney's Donald Duck: Goin' Quackers

Disney's Donald Duck: Goin' Quackers →

First release
Nov 14, 2000
Genres
Adventure · Action
Platforms
PlayStation

Donald Duck: Goin' Quackers for PlayStation is based heavily on the version on Dreamcast/Nintendo 64, but features new graphics, redesigned levels and slightly different gameplay mechanics. To save Daisy Duck from the evil sorcerer Merlock, Donald Duck must utilize Gyro Gearloose's teleporter. Due to a lack of power, the device can't teleport Donald to Merlock's temple (where Daisy is held) right away. Instead, Donald must successively install reflector dishes at high points at Duckie Mountain, Duckburg and the flying mansion of Magica De Spell before he can reach the temple.

Also known as Disney's Donald Duck: Goin'*! "Qu@ckers", Donald Duck: Goin'*! "Qu@ckers", Donald Duck: Goin' Quackers, Disney's Donald Duck: Quack Attack

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
PlayStation
Nov 14, 2000
PlayStation
Dec 15, 2000
Time to beatIGDB · recorded
Main Story
3h
Main + Extras
4h
Completionist
4h
Age ratings
ESRB E
Game modes
Single player
Perspective
Third person

At a Glance

Main Story (IGDB)
3h
Main + Extras (IGDB)
4h
Completionist (IGDB)
4h