Culpa Innata cover

Culpa Innata

Critic score1 critic
First release
Oct 13, 2007
Genres
Role-playing (RPG), Adventure · Drama, Open world, Science fiction, Thriller

Culpa Innata (Latin: Innate Sin or Innate Fault) is a third person point-and-click adventure game by Istanbul-based developer Momentum AS and published by Strategy First. The game, according to the developer, was inspired by Alev Alatlı's novel Schrödinger's Cat.

Attributes

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Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
The game takes place in the year 2047 in the elitist, utopian city of Adrianopolis, part of a capitalist one world government called World Union, composed of most of the major First World countries, where disease and felonies have been nearly eliminated. World Union's value system is similar to the society established in Aldous Huxley's Brave New World, creating a certain level of societal expectations based on numerical indices pre-defined in the system that only take into account how much a person accumulates. Like Brave New World, the society is also extremely hedonistic, marriage (or "nuptial contracts" as they are called by the World Union) are obsolete, and relationships are entirely consistent of sexual interest, with multiple liaisons and even emotionless promiscuity, all of these are regarded as healthy relationships. Elements of Objectivism are included with the concept of pro-selfish attitudes, with citizens rated in numerical terms of skillfulness called an HDI (Human Development Index). The story is centered on protagonist World Union Peace Officer Phoenix Wallis, who is investigating the murder of a fellow World Union citizen in a neighboring "Rogue State" in Odessa, Russia. The game features multiple endings, based on the choices and actions of the playerRead more

The game takes place in the year 2047 in the elitist, utopian city of Adrianopolis, part of a capitalist one world government called World Union, composed of most of the major First World countries, where disease and felonies have been nearly eliminated. World Union's value system is similar to the society established in Aldous Huxley's Brave New World, creating a certain level of societal expectations based on numerical indices pre-defined in the system that only take into account how much a person accumulates. Like Brave New World, the society is also extremely hedonistic, marriage (or "nuptial contracts" as they are called by the World Union) are obsolete, and relationships are entirely consistent of sexual interest, with multiple liaisons and even emotionless promiscuity, all of these are regarded as healthy relationships. Elements of Objectivism are included with the concept of pro-selfish attitudes, with citizens rated in numerical terms of skillfulness called an HDI (Human Development Index). The story is centered on protagonist World Union Peace Officer Phoenix Wallis, who is investigating the murder of a fellow World Union citizen in a neighboring "Rogue State" in Odessa, Russia. The game features multiple endings, based on the choices and actions of the player

Release dates
PC (Microsoft Windows)
Oct 13, 2007
Game modes
Single player
Perspective
Third person
Keywords
cyberpunk, dystopian, futuristic

At a Glance

Critic Score
70

Overview

Steam review summary

Steam users rate this Mostly Positive, 103 reviews in all languages, recorded 16 October 2026

Valve's summary of Steam user reviews. Valve counts only reviews from purchases on Steam, not key activations, and leaves out review periods it has marked as off-topic. It isn't part of the CritScore score.

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