Dangerous Dave cover

Dangerous Dave

First release
Oct 1988
Publisher
John Romero
Genres
Platform
Platforms
DOS, Apple II

The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.

Also known as Dangerous Dave in the Deserted Pirate's Hideout!

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Apple II
Oct 1988
DOS
1990
Game modes
Single player
Perspective
Side view
Keywords
pixel art, digital distribution, cga graphics, leaderboard, trophies
… All 8, on-site procurement, warp zone, male protagonist