Escape from Vulcan's Isle cover

Escape from Vulcan's Isle

First release
1982
Publisher
Epyx
Genres
Role-playing (RPG), Adventure · Fantasy
Platforms
Atari 8-bit

Fantasy adventure with RPG elements.

Also known as Forgotten Island

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
As navigator and explorer, you will voyage over a great sea en route to the destiny fate has prescribed for you. Swept up in a tropical storm, and then shipwrecked, you awake to find yourself on the beach of an uncharted desert island. Somehow, you must get off the island. As your fantasy unfolds, you begin to explore a nearby cave, only to discover the diary of Alcemnon, the now-dead mariner who had lived on the isle years before. These few pages speak of mysterious places, magical artifacts and frightening creatures that are all part of the island. All the information therein will serve you in your search for Alcemnon's home, or something else, ultimately enabling you leave the island. Hidden tombs, a volcano that only magic can penetrate, and meandering subterranean caves and caverns are among the seven types of realms on the island. Some of these will offer you shelter, but be on your guard for what lurks and lives in the dark. Beware of flesh-eating Harrises, limbwrenching Satyrs and winged demons who kill with just a touch. More than these will try to end your search. But all is not lost. Magical treasures, once in your possession, will lend you amazing powers. Penetrate the most secret of places using only a flute. Render yourself invisible with a fabulous cloak and make use of astounding magic formulas. If you use them wisely, these treasures will empower you to battle monsters, complete your search and victoriously leave Vulcan's Isle.Read more

As navigator and explorer, you will voyage over a great sea en route to the destiny fate has prescribed for you. Swept up in a tropical storm, and then shipwrecked, you awake to find yourself on the beach of an uncharted desert island. Somehow, you must get off the island. As your fantasy unfolds, you begin to explore a nearby cave, only to discover the diary of Alcemnon, the now-dead mariner who had lived on the isle years before. These few pages speak of mysterious places, magical artifacts and frightening creatures that are all part of the island. All the information therein will serve you in your search for Alcemnon's home, or something else, ultimately enabling you leave the island. Hidden tombs, a volcano that only magic can penetrate, and meandering subterranean caves and caverns are among the seven types of realms on the island. Some of these will offer you shelter, but be on your guard for what lurks and lives in the dark. Beware of flesh-eating Harrises, limbwrenching Satyrs and winged demons who kill with just a touch. More than these will try to end your search. But all is not lost. Magical treasures, once in your possession, will lend you amazing powers. Penetrate the most secret of places using only a flute. Render yourself invisible with a fabulous cloak and make use of astounding magic formulas. If you use them wisely, these treasures will empower you to battle monsters, complete your search and victoriously leave Vulcan's Isle.

Release dates
Atari 8-bit
1982
Game modes
Single player
Perspective
Bird view / Isometric

How it plays

Languages

  • Englishinterface
IGDB · recorded 19 Oct 2026

Language data: IGDB · recorded 19 Oct 2026