
Halo 2600
- First release
- Jul 08, 2010
- Developer
- Ed Fries
- Publisher
- AtariAge
- Platforms
- Atari 2600
Attributes
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Storyline
The player uses the joystick to control the character of Master Chief as he makes his way through 64 screens, divided into four zones: outdoors, Covenant base, ice world, and a final boss area.[1][2] Weapons and power-ups are available to combat the many enemies that appear. The player and enemies can each be killed by one hit unless a shield is collected.[1][3] There are two power-ups in the game, both guarded by what appears to be nine enemies but is actually three. The first is a gun with a faster rate of fire. The second is a pair of boots that allows the player to move faster. In addition to these, by killing certain enemies, the player can obtain an energy shield that will take one shot to prevent the loss of one of the player's three lives. After successfully completing the game once, the game returns to the menu screen, but with a red sky. If the player chooses to play again from that screen the game will run in "Legendary" mode and the player will move and shoot at a slower rate.Read more
The player uses the joystick to control the character of Master Chief as he makes his way through 64 screens, divided into four zones: outdoors, Covenant base, ice world, and a final boss area.[1][2] Weapons and power-ups are available to combat the many enemies that appear. The player and enemies can each be killed by one hit unless a shield is collected.[1][3] There are two power-ups in the game, both guarded by what appears to be nine enemies but is actually three. The first is a gun with a faster rate of fire. The second is a pair of boots that allows the player to move faster. In addition to these, by killing certain enemies, the player can obtain an energy shield that will take one shot to prevent the loss of one of the player's three lives. After successfully completing the game once, the game returns to the menu screen, but with a red sky. If the player chooses to play again from that screen the game will run in "Legendary" mode and the player will move and shoot at a slower rate.
- Release dates
- Atari 2600
- Jul 08, 2010
- Game modes
- Single player
- Perspective
- Bird view / Isometric
- External links
- Official site (opens in a new tab)Wikipedia (opens in a new tab)Twitch (opens in a new tab)
- Keywords
- retro, homebrew, pixel art, demake, platform exclusive
… All 8
, demake, platform exclusive, human, deliberately retro, unlicensed game









