Journey cover

Journey

Critic score14 critics
First release
Mar 13, 2012
Genres
Indie, Adventure, Platform · Fantasy

A third-person adventure game in which the player, controlling a robed figure, makes a pilgrimage through a desert landscape to a rugged mountain with a beacon of light in the distance while uncovering the history of their people, rescuing and cooperating with friendly creatures, avoiding predatory ones and communicating with other travelers.

Also known as Podróż, Journey.exe

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Storyline
Journey‍ '​s story is told wordlessly through in-game and pre-rendered cutscenes. The player's character begins on a sand dune in a seemingly endless desert. In the far distance looms a large, foreboding mountain with a glowing crevice that splits its peak. As the character approaches the mountain, they find remnants of a once-thriving civilization, eroded by sand over time. Scattered throughout the ruins at the end of each area are stones at which the traveler rests; these give the traveler the vision of meeting a larger, white-robed figure in a circular room, with art on the walls describing the rise and fall of the civilization, mirroring the player's journey. The player continues to journey deeper into the remains of a once sprawling city at the base of the mountain. Eventually making it safely to the mountain, the traveler begins to climb it, struggling as they enter the colder climates and encounter deep snow and high winds. With the crevice still a fair distance away, the traveler falls and collapses in the snow. Six of the white-robed figures appear and grant the traveler new energy, allowing the player to reach the summit of the mountain and walk into and through the crevice as the screen fills with white. The player is then shown the game's credits, playing over the ending cinematic. This cinematic shows a shooting star emanating from the crevice and traversing the path the traveler took through the ruins, and shows glimpses of other robed travelers heading towards the mountain. Eventually, the star comes to rest at the sand dune where the game began, and the player is given the option of starting the game again. As the credits end, the player is shown the PlayStation Network IDs of the other travelers who shared part of the trek.Read more

Journey‍ '​s story is told wordlessly through in-game and pre-rendered cutscenes. The player's character begins on a sand dune in a seemingly endless desert. In the far distance looms a large, foreboding mountain with a glowing crevice that splits its peak. As the character approaches the mountain, they find remnants of a once-thriving civilization, eroded by sand over time. Scattered throughout the ruins at the end of each area are stones at which the traveler rests; these give the traveler the vision of meeting a larger, white-robed figure in a circular room, with art on the walls describing the rise and fall of the civilization, mirroring the player's journey. The player continues to journey deeper into the remains of a once sprawling city at the base of the mountain. Eventually making it safely to the mountain, the traveler begins to climb it, struggling as they enter the colder climates and encounter deep snow and high winds. With the crevice still a fair distance away, the traveler falls and collapses in the snow. Six of the white-robed figures appear and grant the traveler new energy, allowing the player to reach the summit of the mountain and walk into and through the crevice as the screen fills with white. The player is then shown the game's credits, playing over the ending cinematic. This cinematic shows a shooting star emanating from the crevice and traversing the path the traveler took through the ruins, and shows glimpses of other robed travelers heading towards the mountain. Eventually, the star comes to rest at the sand dune where the game began, and the player is given the option of starting the game again. As the credits end, the player is shown the PlayStation Network IDs of the other travelers who shared part of the trek.

Release dates
PlayStation 3
Mar 13, 2012
PlayStation 3
Mar 14, 2012
PlayStation 3
Mar 15, 2012
All 7 release dates
PlayStation 4
Jul 21, 2015
PlayStation 4
Jul 23, 2015
PC (Microsoft Windows)
Jun 06, 2019
iOS
Aug 06, 2019
Time to beatIGDB · recorded
Main Story
2h
Main + Extras
3h
Completionist
6h
Game modes
Co-operative, Multiplayer, Single player
Perspective
Side view, Third person
Keywords
exploration, 3d, flight, graphic adventure, hiding
… All 34, snow, silent protagonist, 3d platformer, playstation network, platform exclusive, playstation trophies, 60 fps on consoles, polygonal 3d, game reference, motion control, original soundtrack release, playstation plus, auto-saving, gamescom 2014, no hud, water level, no dialogue, dynamic soundtrack, gliding, ambient music, behind the waterfall, game developers choice awards 2013, bafta games award, d.i.c.e. awards 2013, sixaxis support, journey, gamescom 2010, postmodernism, desert

At a Glance

Critic Score
94
Main Story (IGDB)
2h
Main + Extras (IGDB)
3h
Completionist (IGDB)
6h

Overview

Steam review summary

Steam users rate this Very Positive, 34,979 reviews in all languages, recorded 16 October 2026

Valve's summary of Steam user reviews. Valve counts only reviews from purchases on Steam, not key activations, and leaves out review periods it has marked as off-topic. It isn't part of the CritScore score.

Review summary: SteamSteam data provided via the Steam Web API (opens in a new tab)Not affiliated with Valve →

Multiplayer

  • Online multiplayerIGDB · 27 Oct
  • Online co-opSteam · 16 Oct
  • Co-op campaignIGDB · 27 Oct
  • Drop-in, drop-out co-opIGDB · 27 Oct

Feature data: SteamFeature data: IGDBSteam data provided via the Steam Web API (opens in a new tab)Not affiliated with Valve →

About storefront and compatibility information

Compatibility, feature and availability information shown on this page is recorded from the storefronts and services named against each fact, on the dates shown. Steam and the Steam logo are trademarks of Valve Corporation; Steam data is provided via the Steam Web API. Other product and service names are trademarks of their respective owners. CritScore is not affiliated with, endorsed by, sponsored by or certified by Valve Corporation or any other storefront or platform holder, and does not itself test or certify any game.