Ms. Pac-Man cover

Ms. Pac-Man

Critic score2 critics
First release
Jan 13, 1982
Genres
Arcade · Action

In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

Also known as Super Pac-Man, Pac-Woman

Attributes

No Attributes added.

Details

Storyline, release dates, time to beat, age ratings, modes, links, keywords

Release dates
Arcade
Jan 13, 1982
Atari 8-bit
1983
DOS
1984
All 11 release dates
Commodore C64/128/MAX
1984
Texas Instruments TI-99
1984
Commodore VIC-20
1984
Apple II
1984
ZX Spectrum
1985
Sega Master System/Mark III
1991
Sega Game Gear
1995
Xbox 360
Jan 10, 2007
Time to beatIGDB · recorded
Main Story
1h
Main + Extras
1h
Completionist
1h
Age ratings
PEGI 7ESRB E
Game modes
Multiplayer, Single player
Perspective
Bird view / Isometric
Keywords
ghosts, mascot, death, maze, female protagonist
… All 38, steam, achievements, artificial intelligence, kid friendly, pixel art, sequel, high score, 8-bit, digital distribution, anthropomorphism, protagonist's name in the title, bow and arrow, collectibles, non-humanoid protagonist, single-screen level, distaff counterpart, cga graphics, female antagonist, apple game center, cheat code, konami code, wraparound world, digital rights management, leaderboard, xbox one backwards compatibility, temporary invincibility, vore, eat or be eaten, never-ending, western games based on japanese ips, new protagonist in sequel, persistent enemy, sequel by a different developer

At a Glance

Critic Score
84
Main Story (IGDB)
1h
Main + Extras (IGDB)
1h
Completionist (IGDB)
1h

How it plays

Languages

  • Englishinterface
IGDB · recorded 27 Oct 2026

Language data: IGDB · recorded 27 Oct 2026