
- First release
- Dec 05, 2000
- Publisher
- Verant Interactive
- Genres
- Role-playing (RPG) · Open world, Fantasy, Stealth
- Platforms
- PC (Microsoft Windows)
Also known as EQ SoV
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Release dates
- PC (Microsoft Windows)
- Dec 05, 2000
- Age ratings
- PEGI 18
- Game modes
- Massively Multiplayer Online (MMO)
- Perspective
- Third person
- External links
- Wikipedia (opens in a new tab)
- Keywords
- pirates, ghosts, assassin, martial arts, hunting
… All 240
, martial arts, hunting, exploration, orcs, bloody, wizards, disease, training, vampire, murder, magic, grinding, guild, shark, artifacts, summoning support, fishing, crafting, death, military, robots, elves, archery, cooking, fashion, pets, mythology, hand-to-hand combat, insanity, religion, farming, war, steam, bird, time limit, undead, online, traps, artificial intelligence, sacrifice, sailing, conspiracy, revenge, dancing, snow, wolf, snake, torture, tank, mud, slavery, racism, dice, dog, teleportation, economy, billiards, dwarves, resurrection, good vs evil, swimming, bats, day/night cycle, giants, alchemy, turtle, warriors, gods, meditation, trolls, boss fight, trainer, ogres, necromancy, anthropomorphism, throwing weapons, spider, attributes, rivaling factions, playing cards, customizable characters, customization, leveling up, character select screen, human, polygonal 3d, shopping, skill points in game, bow and arrow, upgradeable weapons, loot gathering, goblins, transforming boss, skeletons, rat, party system, active ability, wasd movement, non-player character, corpse, card collection, panther, bards, escort mission, falling damage, treasure chest, character creation, moral decisions, side quests, pick your gender, duel, sabotage, questing, potion, player vs player, player vs environment, melee, auto-saving, real-time combat, useable vehicles, underwater gameplay, a.i. companion, blindness, stat tracking, instant kill, secret area, invisible enemy, unbeatable enemies, betrayal, walking through walls, optional boss, parrying, spellcaster, multiple gameplay perspectives, inconvenient malfunction, respawning, mercenary, robbery, bread, moving platforms, banned, law, commerce, atheism, bribery, theft, healer, level cap, invisible wall, item combination, hotkey, shape-shifting, suicide, controversy, disorientation, temporary invincibility, never-ending, merchants, multiple enemy boss fights, particle system, summoners, stealth kill, camera control, beetle, fetch quests, mana, super speed, rivalry, planet, regenerating health, griefing, camping, levitation, ambient music, poisoning, invisibility, scripted events, fire manipulation, paladins, runes, gnome, pickpocketing, crime fighting, dual wielding, lock picking, fireworks, optional lore, barbarians, musicians, monster capturing, heal over time, optional objective, text dialogue, status effects, dark elves, invented language, moving bodies, sphinx, swarming enemies, behind the waterfall, movement penalty, two-handed weapons, hidden room, sea monster, bartender, persistent world, shaman, tribe, raiding, bounty hunting, crowd control, corruption, supply and demand, adamantium, conjuration, rangers, illusion, passive ability, vampirism, pay-to-play, damage over time, tactician, power leveling, no game pause, foraging, kill quest, danger zone, amphibian humanoid, ancient curse, level by doing, lunar cycle, dragon kill points, custom ui, platinum, phylactery, neutral, nocturnality










