
- First release
- Feb 25, 2003
- Publisher
- Sony Online Entertainment
- Genres
- Role-playing (RPG) · Fantasy
- Platforms
- PC (Microsoft Windows)
Also known as EQ LoY
Attributes
No Attributes added.
Details
Storyline, release dates, time to beat, age ratings, modes, links, keywords
- Release dates
- PC (Microsoft Windows)
- Feb 25, 2003
- Age ratings
- PEGI 18
- Game modes
- Massively Multiplayer Online (MMO)
- Perspective
- Third person
- Keywords
- pirates, ghosts, assassin, martial arts, hunting
… All 211
, martial arts, hunting, exploration, bloody, wizards, disease, training, murder, magic, grinding, guild, artifacts, summoning support, fishing, crafting, death, elves, horse, mummy, archery, gambling, cooking, fashion, pets, mythology, insanity, religion, steam, undead, online, traps, artificial intelligence, sacrifice, sailing, conspiracy, revenge, dancing, wolf, torture, tank, mud, racism, dice, dog, teleportation, economy, billiards, dwarves, resurrection, swimming, day/night cycle, cult, alchemy, warriors, gods, meditation, trolls, horse riding, boss fight, trainer, ogres, necromancy, digital distribution, anthropomorphism, throwing weapons, spider, attributes, rivaling factions, playing cards, customizable characters, customization, leveling up, character select screen, human, polygonal 3d, color customization, shopping, skill points in game, bow and arrow, upgradeable weapons, loot gathering, skeletons, rat, party system, active ability, wasd movement, non-player character, corpse, bards, falling damage, treasure chest, character creation, moral decisions, side quests, pick your gender, duel, sabotage, questing, potion, player vs player, player vs environment, melee, auto-saving, real-time combat, useable vehicles, underwater gameplay, a.i. companion, blindness, stat tracking, instant kill, secret area, betrayal, parrying, animal companions, spellcaster, inconvenient malfunction, respawning, mercenary, robbery, bread, moving platforms, commerce, atheism, bribery, theft, healer, level cap, invisible wall, item combination, hotkey, shape-shifting, suicide, controversy, disorientation, temporary invincibility, never-ending, merchants, multiple enemy boss fights, particle system, summoners, flaming weapon, stealth kill, camera control, fetch quests, mana, super speed, rivalry, planet, regenerating health, griefing, camping, levitation, ambient music, poisoning, invisibility, scripted events, fire manipulation, paladins, runes, gnome, pickpocketing, dual wielding, lock picking, fireworks, optional lore, severed limbs, barbarians, musicians, monster capturing, heal over time, text dialogue, status effects, cartography, dark elves, invented language, moving bodies, swarming enemies, movement penalty, two-handed weapons, hidden room, bartender, persistent world, shaman, raiding, crowd control, corruption, supply and demand, conjuration, horse archery, rangers, illusion, passive ability, vampirism, pay-to-play, damage over time, tactician, power leveling, no game pause, foraging, kill quest, amphibian humanoid, level by doing, dragon kill points, custom ui, platinum, phylactery, neutral, nocturnality










